The Hub
The rusted heart of the Company where every scavenger's nightmare begins.
The Hub serves as the central transit station and primary gathering point for all Company employees across the sector's moons. It is a massive, industrial spaceport characterized by rusted metal walkways, flickering fluorescent lights, and the constant hum of ventilation systems. Before embarking on their perilous scavenging runs or returning with their quota of scrap, every crew member must pass through this grimy nexus to board or disembark from the transport ship.
- Type
- Transit Station / Spaceport
- Affiliation
- The Company
- Function
- Crew Assembly and Transport
- Atmosphere
- Artificial, Industrial
- Accessibility
- Mandatory for all employees
Lore & Background
The Hub operates on a strict cycle dictated by the arrival and departure of the transport ship. When the vessel docks, the airlock cycles open, flooding the station with the smell of ozone and stale recycled air. It is here that crews are formed, often pairing strangers who will never see each other again if they fail to meet their targets. The silence between shifts is heavy, filled only by the distant groans of the ship's engines and the echoing footsteps of those counting their remaining days.
In Their Own Story
The airlock hissed, a sound that had become as familiar as your own heartbeat. You stepped out onto the grated floor of The Hub, the smell of rust and old grease hitting you instantly. Around you, other employees shuffled in silence, checking their radios and tightening their straps, eyes darting to the schedule board above. No one spoke; words were a luxury for those who had met their quota. As the transport ship loomed ahead, its ramp lowering like an open maw, you knew there was no turning back. The Company waited, and it never paid overtime.
Reader's Guide
The Hub is a linear, multi-level industrial complex centered around a large docking bay for the transport ship. The main floor features a central walkway leading directly to the airlock doors, flanked by storage lockers and maintenance equipment. There are no monsters native to The Hub; it is one of the few safe zones in the game where players cannot be attacked by wildlife. However, the environment itself presents hazards like slippery floors and narrow ledges that can lead to falls if not navigated carefully. Weather effects do not exist within this enclosed spaceport, as it is entirely indoors with artificial lighting. The only atmospheric changes are the flickering of lights or the sound of distant machinery, which adds to the oppressive tension before a jump.
Did You Know?
- The Hub is the only location in the game where players can safely interact without the threat of monster attacks.
- Players must meet their quota here before they are allowed to leave for another moon or return to safety.
- The layout remains consistent across all playthroughs, serving as a static anchor point in an otherwise randomized universe.
More in Moons & Locations
Elsewhere in the Lethal Company universe
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